The large ripple uses a lot of video memory. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. json file and changed the administrator cap to 100 so it wouldn't feel as cheating so I would be forced to get new administrators for each new planet instead of having them directly controlled by me. exe (For those that crank their battlesize to 10000 and just straight up RP as an admiral) r/starsector •. On discord they suggest not to go past 8 (and fall back to 6 if you get issues with 8) but it‘s possible and can help sometimes to go past 8. I've tried expanding my battle size but it's stuck at just 240-300 for deplpyments cap. FPS issues, low performance. Let's go over some key changes you can make in the Starsector settings. To enable choosen preset, just download settings file, rename it to. Open the GraphicsLib folder and open "Preset Options". ini file within the GraphicsLib folder in a program like Notepad++. On Linux, it's in the starsector directory. This helps a lot but makes all edges jagged (totally worth it). TheThunderhawk • 3 yr. • 1 yr. json " "maxIndustries":[1,1,1,2,3,3,4,4,4,4], " Change it to whatever numbers you want. Based from my specs though, it should take around 15-30 minutes. EDIT: already solved: The Speedup mod can be modded to include any speed with any key combination. Advertisement Coins. 1. With the build I suggested you can farm [Redacted] fleets with only a Doom and some cruisers/destroyers saving you supplies, giving you extra burn levels (since most good cruisers have a burn level of 9+ with the right hull mods) so you can avoid getting into combat with lots of Ordos at. CryptoGet a few ships to act as glue, bolster your fleet in combat. So when you go and grab a ship you should press f and go into the fleet screen and stop all repairs in the top left. Develop. Be damned Kadur Remnant! My FPS is dead because of you !! Hmmm looks like my 12 colonie home system! The Kad do get a bit spammy. . - Donations! SA Forums - Something Awful - Search the ForumsIncreases the render distance. Campaign is very slow, combat is normal. ago. If i disable it, the game works perfectly, even with other mods. If vsync is on anyway, you might want to set vsync:true in settings. There’s the Fleet Size by DP mod that is probably what you want. Go to your starsector install and rename the jre folder to jre7. There are 3 things you can do regarding Deployment points. If you only want base 20+, then you SOL on capitals, and you'll need base burn 9 cruisers, which limits you to fast and/or light cruisers, i. The number of worthwhile features within it has dwindled, which can just be included in other. if you have only phase ships in your fleet your fleet become almost unspotable and can smuggle into even major worlds. There's no reason why it'd specifically cap to 144, though - that has to. You can put one in a zip folder with "Send to" or just make a copy and rename it. You order something and you can pick it up on the 1st of next month. SomePhishyDude. 00hz. Step 2. Business, Economics, and Finance. unlock fps? i have a 144hz monitor but the fps is locked at 60, is there a way to remove the cap? works a treat. Bigger ships often reduce your maximum burn which can force you into more battles. Smuggler, trader, warlord, planet administrator, etc. the harder the fps loss will be. Turn off your Deck. Oh, and I added the mod that exposes the variables for the skills that. 1. 48856 Posts 3448 Topics Last post by LngA7Gw in Re: [0. That all changed when the lag monster attacked. While they do keep changing, I thought I'd make. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. You can edit settings. Then change the value to whatever you want. 47K subscribers in the starsector community. i play with a truckload of mods (90) myself, most of them being QoL, Factions or just "more ships / weapons" ect. This controller adapter delivers on-the-fly button mapping with full. 8. From my experience playing the game with Intel i5-7200U @ 2. Sylph Co has Raphiel M launchers, extremely powerful when combined with anything decent against armor, such as MIRV. how does leveling up scale? Is there ever a cap to how mutch XP it takes to earn a level? Or does the xp cost per level keep scaling indefinitely? Does the xp cost per level scale exponentially or linearly?It changes the max player level to 103, which is the level needed to cap all skills. The game is set to my monitor's resolution with fullscreen disabled. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. I'm on Ubuntu 14. It allows to slow down/speed up any singleplayer game. One shot sinks the FPS to around 20. Other things can help too, but even with ~20 colonies and 9 in a single system and lots of big battles/large fleets it's working great for me. From my experience running the game on a 3600x it doesn't get too bad until endgame, where it drops off to 30, maybe 20 if there's a lot of fighters, which tbh on the combat side I find good enough, but if you want smooth 1k battle sizes in starsector no pc is gonna work lol, that's just java being java. Let's take a look at Starsector's Virtual Memory Parameters. r/starsector • 28 days ago. The game would easily slow down to 20ish fps, then I went with 2x fleet cap to 600 fleet points with 60 ship player fleet max and 60 AI max and honestly it feels about right as it forces you to mix in cruisers and frigates, but still gives you enough room to field something that could be called a fleet. Previously in the “Best AAA Games” post, I had explained why space exploration games are getting much-needed attention. But nevertheless I get better performance with more modern games. 30. 95. My GPU maximum core clock is also lowered for the same reason, but for some reason, while Starsector is running, it won't go anywhere near the maximum core clock of 1900MHz. I get questions all the time across multip. Without Razer - 5gb : 11 fps, 5. Starsector->Mods->GraphicsLib->GRAPHICS_OPTIONS. And is 20% in v0. Honestly, the one thing I'd like to see them change is the 3 prerequisite skill points for each category. (lvl 2 you already have those). Very much recommend. For the battle to trigger the slowdown, I believe 2 critierias need to be met: 1. Note that as total deployment points approach ~4000, or should many entities such as missiles, strike craft, or projectiles be present on the field, the fps may tend to 1 fps due to the single-core CPU bottleneck. ago. Reverted numerous weapon balance changes. Actually, I'd argue that it's a waste to put them as administrators, unless you're already over cap. Starsector, especially with mods involved, can use a lot of System RAM when saving or loading games. You can't just stack every mod on a ship because the mods require some sort of energy to power them like auxiliary thrusters or physical space on the ship like expanded cargo. On one hand, that's a good idea, because they're good enough for 2D and they make development simpler. This mod includes 10 additional features and three loose scripts. open up setting. give it a look. The wiki states that the cap was 10% as of v0. Alright man, forgot to say that i didn't have GraphicsLib enabled, and the main problem was that i was getting 35ish FPS even in vanilla, but updating the drivers like you said worked. The new skill system is bad. Go to starsector r/starsector. The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. json. . Though it gets memey after a certain point. The only solution then is to restart the game and everything goes back to normal. Starsector > Bug Reports & Support >. Nav rating is. You can edit the games config files to increase battle sizes and increase or decrease the deployment weighting of officers & battle objectives. O. Following that thought processing, I have my solution, I have since added more and more Ram till the memory leaks stop being a problem. 9. trying to kidnap what you rightfully kidnapped. (100~300) Since high-tech ships have shorter operating time. Wonderful thanks so much!Low FPS. And the ones I removed, for comparison. The game doesn't utilize the graphics card properly, gpu usage. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. Running the included radar alongside GraphicsLib on an AMD GPU blackens the screen. Low-tech ships need a certain number of gunboats to keep pushing. . usually, sometimes the AI will have mega fleet battles with 10+ fleets showing up and that can get a little choppy until I move away. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. costs and shields over armor. These three are already functional, and I plan on adding many more. Add a Comment. Spoiler. give it a look. I heard that increasing the RAM allocation on the vmparams file helps with mods, changed that and didn't saw much of a improvement but I don't run any heavy mods anyway. select card -> high performance NVIDIA processor. It's insane how low my fps is going, using basically the same mods in the past version i could get easy 30-60 fps even in large battles with my crappy nootebok But now in this version it's seems that i can't even get up to 20Also some people reported that certain AMD cards have issues with Starsector. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. And safe to remove from saves, or change versions, but there are shenanigans caused by changing to a version with a steeper leveling curve. Then change the value to whatever you want. ago. FPS only drops slightly when in the biggest fights with graphics lib mod installed (that mod is a. 0 coins. Now normally starsector works fine in Fullscreen, but for me it has an issue where I alt tab out and back in it might be fine but sometimes it starts having a glitch where it only gives me 1 change of frame on screen every so often, it allowed me to slowly save and quit but it takes a long time for the. json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its devmode command. Then I have 3 Falcon (P) with converted hangars which act as supporting role to draw attention of larger ships and give additional fire. Do note, however, that it will not fully activate it (e. Imperium faction mod has some nice ships, and a wing of gunships that tear through everything, shields and even capital armor. Now, Starsector, a top-down single-player indie role-playing game proves the same fact. Battle size, fleet size, number of officers (obviously, only if your computer can handle it) for epic battles. Magiclib. When I first load up the game its rock solid at 60 FPS and 57-65% Idle. json file to improve your game experience. This can be changed further in the json settings file. Alliances offer mutual assistance in times of war. 2 speed with ctrl+B as a key combination, for example. open up nvidia control panel, go into 'add programs', browse, open the starsector folder > jre > bin, and selecting the application named 'java' For nearly 3 years I had actually been using the iGPU to run SS which led me to having 50+ FPS on menu, 20-30 FPS on the open space side of SS, and 14 or below when in combat. ) Find the planet that you want to edit. Hmm, that's a bit odd - this means that the graphics driver is running the game at 60 fps, since by default vsync is on and that's what determines the framerate. Some parts of the Mod Pack are stand-alone Uti. Reviewers praised the game on release. This is my Mk 1 for a Manticore loadout. It allows to slow down/speed up any singleplayer game. 1. Faction behaviour is also pretty random, factions tend to go to war or make alliances for no rhyme or reason. It is an abstraction of various factors such as crew fatigue, short-term wear & tear, availability of spare parts, etc. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Find a file called settings. Starsector doesn't really changes it's performance based on GPU. I like being able to eventually get everything. Fleet composition changes based on what you are doing. Allow playing in easy mode to earn more points per level, for example, additional skill point every other level. Vanilla starsector has multiple soft and hard caps to limit the max size of battles. laptop and I have been having problems with the starsector crashing in the late game. 8a. As long as there are not too many fighters it runs at 20 fps+ at max deployment. I use 4 of them, though officer'd. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. It's awesome; I'm not bashing it at all, but I would like to talk about that last bit - the war bit. 9. So you can literally order 1 day before the end month is over and it would be ready on the 1st of the next month. For slow ships that like to stay at the frontline for extended periods of time, vents are better. 96a – Now works in the campaign! Thanks Histidine! – Caps Lock for 2x speed-up in campaign. Performance/FPS issues. Reaperosha. Maps loading and FPS drop. 0 coins. aaronrizz • 3 yr. I'm on Ubuntu 14. comments sorted by Best Top New Controversial Q&A Add a Comment. If the game thinks vsync is off, but it's forced on, I can see how it might lead to a not super stable framerate occasionally. You want to play the game like an FPS seen from above. There's too many piloted-ship only skills and the speed a which you level up combined with the fact that you can only unlock 15 of the 20 skills make creating colonies a bad investment of time. You'll only be able to revoke autonomy up to the cap, and directly managed colonies are going to grow more efficiently to begin with. 8. 2021. json" look for the "playerMaxLevel":40," value, you can change it to what you want your max level to be. Re: [Late Game] Battles & Colony Management ruin FPS gradually & permanently. Did that a couple of days ago and my fps doubled, makes me wonder why Java 8 ain't the default. If a ship would normally be salvagable but you are at fleet cap it will not be salvagable. Performance/FPS issues. They're a phase ship, making full phase fleet reasonable. Change the numbers at the end of the lines to what you want. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. The Mod Pack is broadly compatible with faction mods, Nexerelin, etc. Click Command at the bottom of the screen and then select Doctrine. • 5 days ago. BIG ANNOUNCEMENT SS+ will no longer be updated going forward. There's a ton of settings you can change in the game and it looks like the wiki/forums lack some info on it, so here's some stuff I use that lets you change gameplay a bit for how you want without needing mods. "maxShipsInFleet":30, Increase the number. Once you’re in the config folder you open settings. They really feel part of the Starsector lore as a smaller corporation-type faction !AxtheCool • 4 yr. Premium Powerups Explore Gaming. Controls are fully customizable. 5GHz 8GB RAM Fans of Star Wars and strategy game fans will agree Star Wars 2020 is sure to offer something superb. 2D RPG/Trade/Fleet Combat Game. I realize that my hardware is quite dated. ago. If you're smart, make a backup of this folder before editing. I have to rstart the game then. 95. 2D RPG/Trade/Fleet Combat Game. json. >combat is top down in fleet vs fleet encounters. They get like 15 fps in normal battles. firing two drops it down to 9, and there's no way I'm not firing both barrels. If I save the game, restart and load back in, its right back up to 60 FPS and 57-65% Idle, until a little while and a large fight again. Get at least one rig and drone thingy to get some more loot. Author: TheTartiflette. It's true. Something about the Sindrian Fuel Company - Art by u/miragecomedy. fs. Would be nice to see Nex tone down fleet spam. 1. json in a notepad editor or similar and then search for maxShipsInFleet. The exp required starts to get ridiculous after level 15. 33. Just wanted to share this horrid thing with someone. Just wanted to share this horrid thing with someone. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. Elevate your Starsector gameplay with the SpeedUp 1. in the craptop preset folder, copy the GRAPHICS_OPTIONS config file and paste it in the main GraphicsLib directory, you should see another GRAPHICS_OPTIONS file already there. In this Ultimate Campaign Walkthrough of StarSector, we'll be starting a new campaign in StarSector and explaining the many mechanics, one step at a time. laptop and I have been having problems with the starsector crashing in the late game. json latest version 64-bit java and I have replaced the original jre folder with the new one graphics card drive is the latest I set both java. If you have a good computer you can change the total in settings under "battle size", although the default is 400 and it only goes up to 500 unless you edit config files. Especially in the early game, when you still need to import everything, this will make your colonies more profitable. Ive been mixing and matching my fleet with various ships looking for the TopTier/Meta Ships vs [Redacted] and other late game threats like large bounties and [Super Redacted]. Just keep in mind it affects enemies as well. I went from mid 30's to mostly keeping 60fps the whole time. Midline has the worst shields of the 3 techs mostly because it has high techs good flux stats and low techs efficient weaponry. more shield HP) and improve your ability to inflict burst damage, whereas Vents improve your sustained offense and. Also, from my experience, fighters are the biggest cause of FPS tanking in battles. the discord server also has a page for the basic enhancment mods. Upping this cap will also upping the enemies dp (again the dp ratio). In Starsector, as long as your guns cover the approach vector, you're safe; there's no submarine equivalent that a capital cannot deal with. open up nvidia control panel, go into 'add programs', browse, open the starsector folder > jre > bin, and selecting the application named 'java' For nearly 3 years I had actually been using the iGPU to run SS which led me to having 50+ FPS on menu, 20-30 FPS on the open space side of SS, and 14 or below when in combat. Beware though it increases ordinance points for all ships. So you can set a 0. Both skills cap the amount saved. Let me try this out, I hope it works. Features. Your deployment points you get for a fight are a part of what your fleet in total has (scaling logarithmically I think, so at the beginning its almost your whole fleet). In "starsector-coredataconfigsettings. >sandbox space sim rpg. While fighting a late game battle I noticed my FPS dropping way down into the 30's so I went into the settings to optimize things a bit. sh file. What I observed was that Razer did not boost fps directly but it did allow me to allocate more VRAM. 7!r/starsector • The start of an abomination, dubbed the "moderately cursed ship pack". Open starsectorstarsector-coredatahullmodshull_mods. The Odyssey in the other hand is an amazingly fun circle strafing gunship. Yes. For me it is: D:SpieleStarsectorstarsector-coredataconfig. A mod is better though, since you do not have to alt tab to. csv. xml" using Notepad++. 51. Hmm, that's a bit odd - this means that the graphics driver is running the game at 60 fps, since by default vsync is on and that's what determines the framerate. 1 / 2. Light cruiser: basically the child of a destroyer and a cruiser. g. json. Spoiler. 91 when fleet DP determined starting points: I found myself using Infernus and Cathedrals as. Usually going to 10-20 fps. I get. json (starsector-core/data/config). Or better yet is there another mod that improves FPS. But nevertheless I get better performance with more modern games. This won't address the issue that the more ships you allow deployed, the more hesitant the AI becomes because of. 9 factions: Galactic Empire, New Republic, Galactic Republic, CIS, Mandalorian, Zann Consortium, Black Sun, First Order and Chiss Ascendancy. Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. exe as usual to start the game using 64-bit Java with newly-increased memory limits. Mechared. Starsector, especially with mods involved, can use a lot of System RAM when saving or loading games. Hazard rating barely matters. Reverted ship changes. These three are already functional, and I plan on adding many more. Further nerfed Hurricane MIRV cooldown from 10 to 15 seconds (vanilla is 5) Open menu Open navigation Go to Reddit Home Clean install of Starsector 0. . 1 will cause your fleet to suffer 10% more damage. e. When I enter a game, wether on MWII or Warzone, for the first few minutes I got a lot of FPS drops and can barely play. : The more DP your entire fleet has, the more you get to deploy. Then change the value. I'm running with 60 ships fleet limit, 800 DP max battle size limit, a mod to throttle engine graphics and running Starsector on Java 8. TurklerRS • download stinger shipyards • 7 mo. 1. Second, content bloat. - Added support for Bulk Transport (thanks to cman0014)Can just add skill points or reset things, even with the level cap. There is a maximum dp (default is 300) that you can change in settings, which let you up the cap to 400 in vanilla. Upping this cap will also upping the enemies dp (again the dp ratio). For new players, it is highly recommended to play through the in-game tutorials and to read about the Game Mechanics. This is the easiest general way to direct battles. Open comment sort options Best; Top; New;Performance is around 30 fps on semi big battles with uaf and nex : r/starsector. 15. Try updating to jre8, assign 8 GB ram. « Reply #5 on: April 05, 2021, 11:12:04 AM ». Turn on Vsync, gysync etc. 25. The start of an abomination, dubbed the "moderately cursed ship pack". S. 95 was like a year ago so I dunno if that's recent. The dp ratio cap at 60:40 so that even the losing side can still deploy a reasonable minimum each battle. 1. 7ghz. The mod is currently on test stage, feedback and suggestions are highly appreciated. However: total DPs in a fight are capped at. del-ra. A search on the forum should give something. SpaceMarine_CR. Advertisement Coins. "maxShipsInFleet":30, Increase the number of. e. Add Legacy class Star Destroyer, Sabaoth Destroyer, Republic and CIS Transport ships;. The whole point of autonomous colonies is that they're part of your faction but don't count towards your colony cap. unlock fps? i have a 144hz monitor but the fps is locked at 60, is there a way to remove the cap? works a treat. If the level cap is raised without consideration, the XP curve will make it very difficult to progress, yes. Behold, I have returned to infest your nightmares once again. Then right click on the "GRAPHICS_OPTIONS" file, and copy it. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you!Throw in a fleshed out diplomacy system with alliances, defensive pacts etc. Nexellerin makes your administrative capacity go up as your faction size (Total size of all your colonies) grows. High HZ slightly reduces population growth and increases maintenance. •. ago. You want to play the game like an FPS seen from above. On one hand, that's a good idea, because they're good enough for 2D and they make development simpler. There will be artifacts and glitches if you make the multiplier too. Special thanks to Alex and the dev team of Starsector, Starsector community and all Star Wars fans. 1a – Updated mod description with the default controls – Added option to suppress indicator messages. I have a 3070 and was wondering if I could make some use of it playing starsector. Dominator. Or turn off your integrated in device manager and run the game normally. Really can let you min/max your officers. A procedurally generated galactic sector seeded with well-known core worlds and factions. I have been running battle size at max for a while and haven't had any issues, but when I started farming Alpha cores with a star fortress, my computer just can't handle the strain from the star fortress and ordo combined, even at. Starsector > Mods > [0. json and replace existing file in your Adjusted Sector config directory. (300~500) 3. Work your way to phase coil tuning (you get that by lvl 4). About officer cap it's probably for the best or the player could just snowball their way in the game. 3. The battle should take place in the core sector. Lol safety overrides on everything and a flat +2 to burn, I guess that’s one way to go. json. Download either of the following (both are the same JRE 8 v271) (Mac/Linux users look below for download link):. Control-capslock toggles the game to run in as-fast-as-possible mode. If you have the Console command mod you can use the command AddOrdinance [amount you want]. Starsector > Mods > [0. Go to settings and basically increase it so you can field more than before but the mechanics are the same, therefore, so will the enemy. thank you for the advice, I went to the settings. I've grown fond of this combat ring/star type of abomination. After each step, check to see if the problem is gone: 1. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. For example, "-Xms4096m -Xmx4096m" allocates 4 GB of memory for the game. . riesenarethebest • meatbag • 10 mo. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. More or less what it says, in the menu you can choose to have a value between 200 and 500 points. ago. Battlecruiser: I think you already get it. This can be changed further in the json settings file. 95. Check the forum. It's important that your CPU can reach its maximum single core performance of 4. Use a ram management tool like Memory Cleaner. No admin cap boyyyy. Dev mode can be activated by editing settings. On Windows, it's in the installation directory. del-ra. Overhauls. You can change fps there. xedralya. Discuss modding Starsector here. "vsync":true --------> "vsync":false. I just bought this game, and I really want to play it and experience it. I'm surprised that DP are a problem for you though, I basically never run. My FPS is dead because of you !! : r/starsector. Instal console command mod while looking at your moon colony press control+backspace type removedcondition highgravity.